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Showing posts with label mood. Show all posts
Showing posts with label mood. Show all posts

Tuesday, November 22, 2011

Cloudy with a Chance of Karen Carpenter


This morning I loaded my kids into our mini-van and began our Thanksgiving vacation. Our Destination: Grandma's house. It was snowing in Cache Valley when we left and the clouds followed us until we pulled into my parent's driveway.

I am normally a stormy weather girl, but today, it pushed my limits. I needed sunshine and was met with gloom. It just so happened that the only music available to me during this short road trip was Karen Carpenter. Normally, I have a limit to the ooo's and aahhhh's and la la la's that I can take. But not so today. Her voice was like balm to my soul. I hit repeat on "On top of the world" at least seven times. I'm not kidding.

Why this sudden change? I mean, I like Karen Carpenter, I do, but I usually avoid the songs like, "Sing, sing a song" and the other campfire, folksy-type songs and move right to her deep, darker melodies. Today, however, I drank them in and by the time our three hour drive concluded, I figured out why.

It's my WIP. This book that I'm writing for NaNo, is depressing. It's heavy. It's number two in a series of three. I start out with drama and crisis and I end with drama and only slightly less crisis. It's dark (which I like, but I'm in serious danger of overdosing)and it's loaded with stress, heart ache and hopeless situations.

Can I just throw this question out to those of you in our friendly blog-0-sphere: How do you keep a dark, heavy book doable? Likable? Readable? I have a good light-hearted character in there, as well as a bit of humor where I can squeeze it in, but I'm being honest when I say that I could have driven around the block four more times just to here Karen sing, "Not a cloud in the sky, got the sun in my eye and I, won't be surprised if it's a dream. (all together now) I'm on the, top of the world, looking down on creation and the only explanation I have found; is the love that I've found ever since you've been around, your love's put me at the top of the World!" I was aching for sunshine and love and happiness and birds singing in the air. My WIP is bringing me down, folks, and I'm afraid it just might sink the ship. :(

For a brief moment, I was on top of the world; I just don't know if I can transfer the Karen Carpenter warm fuzzies to my characters. What do you do to lighten it-up, propel the story forward, and bring a welcome ray of sunshine without spoiling the good, creepy, heart-wrenching darkness? Am I making any sense?

--Sara Bulla

Happy Thanksgiving!

Tuesday, May 17, 2011

How writing is like Interior Design

In college I majored in History and Interior Design (funny combo I know). I should have majored in Lit because those are the classes I took for fun. But I don't think my Interior Design knowledge is watsed, because I believe creating an amazing story and creating an amazing room are the same.

For the sake of argument I belive this metaphor applies to fiction - poetry, non-fiction, and memoirs are different beasts.

Room = Plot : Every room needs a floor, walls, ceiling. Without those things there is no room. Same goes for a story. Every story needs a plot. Without a plot we wander aimlessly around never doing or accomplishing anything. All rooms are basic, just like all plots are basic. It is what we put in them that make them special.

Wall Color = Voice : You can put a million things on walls: paint, paper, fabric, wood, brick, etc. Each thing and color brings a different feeling to the room. Voice is the same, poetic, funny, or snarky. Every kind of voice encirles the story setting the tone, pace, and mood. You would never paint a country living room royal purple...it is the wrong voice.

Furniture = Characters : One rule of interior design is NEVER use sets of furniture. Your couch and chairs should never match. Find pieces that are different but coordinate and
compliment each other. Same goes for characters. They should be so different from each other that even their dialogue can't be confused. Just like perfectly paired furniture adds depth to a room, perfectly paired characters do the same: solid stable character (like a couch) set against a fragile flighty character (spindly wingback chair) contrast each other and make a story/room interesting.

Furniture Placement = Scene Selection/Pacing : The three foot rule (there should be three feet of walking space around furniture) is used in interior design to keep a natural flow in a room. You would never take all your furniture and push it into a pile in the middle of the room - that's weird. Where you place your scenes and what the pace of your story is effects how readers move through your story. Place your scenes well and the story flow is natural. Another thought - you would never stick a fridge in your living room. A fridge is a great piece of furniture, but in the wrong place it doesn't work. Sometimes we hang onto scenes we like but don't work...put the fridge back in the kitchen, you will be glad you did.

Lighting = Mood : Well placed lighing in a room makes all the difference and sets the mood for your room: bright, eerie, sad, friendly. Mood can even be used to spotlight something important in your story. Throw a spotlight on it- so to speak.

Accessories = Details we LOVE : Throw pillows, rugs, art, mirrors, etc...these are the first things we notice in a room. They add intrest, spice, or comfort. Accessories are just like the details we add to our story to make it pop. New worlds, interesting settings, magic, etc. etc. If you took all the accessories in your room and put them on your lawn they would lose all their interest. Accessories need the context of a room, wall color, furniture and lighting to be their best. Same goes for a story without the context of structure; the details that make our story pop are meaningless.

Wow, that felt a little rambleing. I hope it made sense. I really believe that everything that is creative relates to each other.

Angie

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